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Wing Commander Privateer Remake 1.2 video


 

Wing Commander Privateer Remake


The Wing Commander Remake Game is a 3D open source space flight simulator.

Wing Commander XP and for Mac and Linux a modification of the Vega Strike 3D open source space flight simulator that attempts to improve upon the experience and bring the spirit of the original Privateer PC game by Origin to today`s computers. It is available for Windows, Mac, and Linux computers.
Wing Commander Privateer Remake has spawned two main offshoots (these also use the Vega Strike engine): Privateer Gemini Gold --- forgoes some of the additional missions and content in Wing Commander Privateer Remake in favor of gameplay that is more faithful to the original Privateer PC game. Wing Commander Universe --- provides a framework for Wing Commander mods using Vega Strike and encompasses the Wing Commander game series covering the human Confederation-Kilrathi war. It is still undergoing development and includes ships from Wing Commander 1 to Wing Commander 3 and Privateer PC game.

 

Wing Commander Privateer Remake download


Wing Commander Privateer Remake 1.2
Or click here for Gemini Gold that's a newer remake and still worked on by the developers.



Download

Wing Commander Privateer v1.2 Windows - 189.05 MB
Wing Commander Privateer v1.2 MacOSX - 193.16 MB
Wing Commander Privateer v1.2 Linux - 190.14 MB

Privateer Manual v1.2


Old Versions

Wing Commander Privateer Remake v1.1 Windows
Wing Commander Privateer Remake v1.1 MacOSX
Wing Commander Privateer Remake v1.1 Linux

 

Wing Commander Privateer Remake v1.0 Windows
Wing Commander Privateer v1.0 MacOSX
Wing Commander Privateer v1.0 Linux


What's new in 1.2?

---------------------
- Autotracking only operates on locked targets. Lock your target with 'l' if your radar supports it (generally only the highest two radars of a given brand support locking)
- "t" no longer targets everything. "t" only targets ships, and you must use "n" or the nav map to select destinations for navigation.
- Radar targetting cone limitations are implemented when playing on medium and hard difficulty. This means that you must turn your ship to place the target in front of you before you can use any of the targetting keys to select it. If a target flies outside of the cone, you may lose designation unless you have locked the target.
- Asteroids are destrictible, impart more collision damage, and in general behave a lot better than asteroids in 1.1. They also require more system resources, and in some systems the 1.0-style asteroids will be used for performance reasons, based on your config settings.
- Milspec ships are no longer available for purchase.
- Torpedo mounting capability per mount has been reduced from 20 to 10.
- 2D wireframe images have been added for all targetable objects.
- Enemy damage is now viewable in 4 separate quadrants.
- Radar ranges have been reduced.
- Jump bubbles do not absorb weapons fire.
- Clicking on the Centurion, Orion, or Galaxy in the ship dealer initiates a direct purchase of those ships and automatically sells your old ship and its upgrades. Multiple ships can be owned by purchasing ships through the upgrades screen. This is also the place to purchase ships that were not available for purchase in the original Privateer.
- Pressing "r" gives a damage report much more like the original Privateer.
- A white nav cross now appear on the HUD, marking your selected destination.
- "Scanning" MFD animation added for patrol missions.
- "Signal Lost" MFD animation added for when a ship is destroyed in the middle of a communication.
- You cannot dock with hostile capships.
- You can only match speed with cargo.
- Docking clamps do not appear when they are not required by the difficulty settings.

 

What's new in 1.1?
---------------------
- "t" no longer targets everything. "t" only targets ships, and you must use "n" or the nav map to select destinations for navigation.
- Radar targetting cone limitations are implemented when playing on medium and hard difficulty. This means that you must turn your ship to place the target in front of you before you can use any of the targetting keys to select it. If a target flies outside of the cone, you may lose designation unless you have locked the target.
- Asteroids are destrictible, impart more collision damage, and in general behave a lot better than asteroids in 1.1. They also require more system resources, and in some systems the 1.0-style asteroids will be used for performance reasons, based on your config settings.
- Milspec ships are no longer available for purchase.
- Torpedo mounting capability per mount has been reduced from 20 to 10.
- 2D wireframe images have been added for all targetable objects.
- Enemy damage is now viewable in 4 separate quadrants.
- Radar ranges have been reduced.
- Jump bubbles do not absorb weapons fire.
- Clicking on the Centurion, Orion, or Galaxy in the ship dealer initiates a direct purchase of those ships and automatically sells your old ship and its upgrades. Multiple ships can be owned by purchasing ships through the upgrades screen. This is also the place to purchase ships that were not available for purchase in the original Privateer.
- Pressing "r" gives a damage report much more like the original Privateer.
- A white nav cross now appear on the HUD, marking your selected destination.
- "Scanning" MFD animation added for patrol missions.
- "Signal Lost" MFD animation added for when a ship is destroyed in the middle of a communication.
- You cannot dock with hostile capships.
- You can only match speed with cargo.
- Docking clamps do not appear when they are not required by the difficulty settings.


Comments

The old versions had some features where, you could buy Steltek weapons and stuff in the hidden Kilrathi secret base.
But in the new v1.2, it may have been removed, where you can buy them in the secret base.


Wing Commander Remake - Privateer PC game

Privateer Remake 1.2
Features

· Autotracking only operates on locked targets. Lock your target by pressing the 'l' key if your radar supports it (generally only the highest two radars of a given brand support locking onto your targets)

· "t" no longer targets everything. "t" only targets ships, and you must use "n" or the nav map to select destinations for navigation.

· Radar targetting cone limitations are implemented when playing on medium and hard difficulty. This means that you must turn your ship to place the target in front of you before you can use any of the targetting keys to select it. If a target flies outside of the cone, you may lose designation unless you have locked the target.

· Asteroids are destructible, impart more collision damage, and in general behave a lot better than asteroids in Wing Commander Remake Game v1.1. They also require more system resources, and in some systems the 1.0-style asteroids will be used for performance reasons, based on your config settings.

· Wing Commander Privateer Remake Milspec ships are no longer available for purchase.

· Torpedo mounting capability per mount has been reduced from 20 to 10.

· 2D wireframe images have been added for all targetable objects.

· Enemy damage is now viewable in 4 separate quadrants.

· Radar ranges have been reduced.

· Jump bubbles do not absorb weapons fire.

· Clicking on the Centurion, Orion, or Galaxy in the ship dealer initiates a direct purchase of those ships and automatically sells your old ship and its upgrades. Multiple ships can be owned by purchasing ships through the upgrades screen. This is also the place to purchase ships that were not available for purchase in the original Privateer.

· Pressing "r" gives a damage report much more like the original Privateer.

· A white nav cross now appear on the HUD, marking your selected destination.

· "Scanning" MFD animation added for patrol missions.

· "Signal Lost" MFD animation added for when a ship is destroyed in the middle of a communication.

· You cannot dock with hostile capships.

· You can only match speed with cargo.

· Docking clamps do not appear when they are not required by the difficulty settings.


Privateer Remake PC game Screenshots

Privateer Remake Screenshot
Privateer Remake 1.2

Wing Commander Privateer Remake
Privateer Remake Screenshot
Privateer Remake 1.2



Privateer Remake Screenshot
Privateer Remake 1.2

Privateer Remake Screenshot
Privateer Remake 1.2

Privateer Remake Screenshot
Privateer Remake 1.2

Privateer Remake Screenshot
Privateer Remake 1.2

Privateer Remake Screenshot
Privateer Remake 1.2

Privateer Remake Screenshot
Privateer Remake 1.2

Privateer Remake Screenshot
Privateer Remake 1.2

Privateer Remake Screenshot
Privateer Remake 1.2

Privateer Remake Screenshot
Privateer Remake 1.2

Privateer Remake Screenshot
Privateer Remake 1.2

Privateer Remake Screenshot
Privateer Remake 1.2

Privateer Remake Screenshot
Privateer Remake 1.2

Privateer Remake Screenshot
Privateer Remake 1.2

Privateer Remake Screenshot
Privateer Remake 1.2

Privateer Remake Screenshot
Privateer Remake 1.2

Privateer Remake Screenshot
Privateer Remake 1.2

Privateer Remake Screenshot
Privateer Remake 1.2

This is where you would start the main storyline missions in New Detroit, like in the original Privateer.

Wing Commander Privateer Remake, the Wing Commander Privateer Righteous Fire missions are included after you complete the first storyline missions.

 

Privateer PC game Config Tip


If you edit with text editor such as notepad your vegastrike.config file and add the lines under <bindings>.

<bind key="q" modifier="none" command="ThrustLeft"/>
<bind key="space" modifier="none" command="ThrustRight"/>


That can set up thrust left and thrust right keys. Kind of like strafe left and right in shooter games.

You can also set many other keys for example,

<bind key="k" modifier="none" command="ToggleAutotracking" />


So when I press the "K" key in the Privateer Remake, it will toggle the Autotracking on/off, if I have installed tracking onto my slots from the Ship Dealers place.

 

Privateer - Gemini Gold v1.03

Another remake of the original game Wing Commander Privateer that is still being worked on, built using the open source Vegastrike engine.

It runs on Windows, Linux and Mac OSX. Most common hardware purchased after 2000 should be able to run the game, 3d acceleration at the level of geForce2 or better is recommended.

The plot from the original game is included but the player is free to ignore it and do whatever he or she wants. Just visit the bar on New Detroit and talk to the fixer to start the first campaign, and also the Righteous Fire campaign is already implemented.


HD Intro Credits Video Download : XvID

Download Gemini Gold v1.03 : Windows / Linux / Mac / Manual

For a good video player visit : VLC media player


Main Website - Privateer Gemini Gold